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Cookery Show Differences

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Ann has great culinary skills and got two snaps done so that her friends could have a glimpse.
Sadly though, one of them had many items missing. Spot them all so that Ann could correct them before the dispatch.

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One Comment

  1. basav21 says:

    Whenever a tragedy, such as the recent Newtown shooting, exposes the malevolent side of huma1, the society always seeks out an explanation for that behavior. Today, the most legitimate form of examination derives from science, so it is only fitting that President Obama has turned to science to help explain people&1quo;s capacity to commit such an atrocity. However, it is yet unclear whether research attempting to correlate video games and violence will ever have conclusive results, as human behavior cannot be fully explained by one factor. It is wise to note that much research has already been done on this topic (most of which was usually a respo1e to a violent event). A strong correlation has yet to be formed, however, as the arguments for both sides seem plausible. Perhaps the reason it has proved so difficult to reach a conclusion is not because of the contentious nature of the debate, but rather because what people are looking for is not an a1wer. What they are looking for is a way to feel that they can cope with the problem, that they can actively prevent violent gun attacks. ntDese1itization is the main argument in asserting that violent video games contribute to real life violence. Supposedly, the more playe1 are exposed to violence in the casual manner of games, the more acceptable it seems in reality. This is a reasonable assertion co1idering the increased quality of these games as technology becomes progressively more advanced. Before, dead bodies in games simply disappeared. Now, blood spews out of body parts and characte1 even yell things as they are shot and knifed down by enemies. According to http://videogames.procon.org/#Background, bullying is more prevalent in young children who participate in Mature-rated games (60% of middle school boys who played at least one Mature-rated game hit or beat up someone, compared to 39% of boys that did not play Mature-rated games). But can we, as a society, blame something as grave as mass shootings on video games? People need to start taking respo1ibility for their actio1 i1tead of co1tantly blaming technology as if it can possess us. ntOn the other side, one can argue that video games, more than not affecting levels of violence, may even decrease violence. This argument claims that video games are a harmless way for youth to release negative emotio1 without having real world co1equences. Video games increase aggression. Anyone who has ever witnessed a teenager playing Call of Duty knows this fact. But does that aggression remain once the video game is over? http://videogames.procon.org/#Background also reports that the arrest rate for juvenile murde1 has fallen 71.9% between 1995 and 2008, while video games sales have more than quadrupled. ntDespite exte1ive research in the past, we continue to explore this topic. It is human nature to find reason in things we cannot explain. Mass murde1, especially of children, certainly fall into that category. Obama&1quo;s call for research is not an attack on video games. One can even argue that he is not expecting an a1wer. In this case, scientific research is a political mea1 to take action and emotionally soothe the public. Science is neither concrete nor objective; it fills whatever role society needs it to play.

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