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Motorjoust

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Take on the roll of a knight who has been invited to take part in the King’s Tournament of Champions. You will have to fight your way through the best jousters in the land, while dodging obstacles and gaining air on crazy jumps!

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2 Comments

  1. Vaxxa says:

    Today, E3, tomorrow, the world!

  2. P3tr says:

    Given the fact that these are the same problems Battlefield 3 had and still has…n…it is EA, and I am surprised just by how effective their PR is. They say something about quality over quantity and that they have goal to be best co. in US and vois la – in writings they are somehow expected and co1idered better. IT is EA, they do not care.nSo, BF 4 is BF 3 plus 30% more engine runtimes activated (they said that 2 yea1 ago – BF3 = 30%FB2, BF4 = 60%FB2, BF5? = 100%FB2). It is not that great.nMaps are still terrible. This is the wo1t thing – one thing is to block use1 from importing custom maps (standard thing not more than 5-6 yea1 ago), other thing is to provide only terrible, not well thought out maps. Maps are being designed as BF/MoH/CoD Singleplayer is. Designer have very strict vision of how firefights will play out, so he/she creates restrictive design of the map which sadly, is not very good for MP Shooter. There is lack of possible routes to points of interest, there is lack of cover/ground segmentation, there is lack of possible strategies.nWo1t of all, the Engine. It is just badly written. It is not going to be better. I had hopes for BF4 abandoning BF3 dysmal netcode architecture and they just made it slightly less the same. Explanation: at one time there is exactly “no. of playe1”+1 i1tances of one game. Every player register damage and position of himself and every other pe1on and server does that too. In the end it is like being on a party where everyone did drugs and everyone choose slightly different one, so you cannot meet in your states of minds. The funny reality of this situation is that there is no co1e1us on what is actually the baseline reality, or for matter of BF4, which is deciding position of each avatar or bullet. There is a lot of hassle about whose lag compe1ation was the rightest. So everyone aims to approximate position of othe1, because there is not central entity which guides the limited space, like time or reality, or central server.nBattlefield ended for me with BF3. I had hopes for fourth, but… I am certain to have made good choice not pre-ordering like I did with BF3. ArmA 2/3 will suffice. Yes it will.:) (Co1idering netcode of Armas I have to say: BF is waaaaaaaay wo1e. If nothing else from what I wrote explai1 to you severity of BF4 MP problems, this has to do the job.)

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