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Sonic Bubbles

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Clear the field by bouncing a ball against all musical spheres, using only your sonic bubbles. Gain extra balls and unlock different bubbles. Hit the spheres until they disappear. Above all, make your own melody while you play! A relaxing, soothing and colorful physics game, full of music. A pleasure to the senses.

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One Comment

  1. TheRealSerapth says:

    I am not sure what you mean no proper GPU support? You don’t have direct access to OpenGL, but the graphic library the provide is a very thin layer on top. Additionally there is full support for vertex and fragment shader programming using CG. What exactly is missing?If you are a developer, the SDK is quite nice and worth checking out. It’s C# based and a fairly thin layer over GL ES, but they also provide a more developer friendly set of higher level libraries, like GameEngine2D. You can check out a full set of tutorials here.C# is a pleasant language to work in, but the base API is low enough level that it should keep the C++ develope1 happy. The higher level stuff on the other hand makes it more approachable for newish develope1. The only dark spot is some of the documentation can be a bit… spa1e.

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